Tartib raqam | Yechim | Nomi | Qiyinchiligi | Toifasi | |||||
---|---|---|---|---|---|---|---|---|---|
1132 | Antiqa matritsa | 10% | 4.2 | 221 | 384 | 589 | 65.2 | ||
1131 | Kitobcha | 10% | 4.3 | 230 | 309 | 552 | 56.0 | ||
1130 | Suv to'ldirish | 7% | Oson, Ochko'z algoritm | 3.9 | 398 | 766 | 2416 | 31.7 | |
1129 | AVL daraxt. | 44% | Dinamik dasturlash, Matrix, Tree, Binar daraxt, Rekursiya | 3.5 | 205 | 289 | 547 | 52.8 | |
1128 | Haqiqiy tenglama | 39% | Binar qidiruv | 4 | 217 | 348 | 618 | 56.3 | |
1127 | Robolandiyada saralash | 24% | 4.3 | 195 | 301 | 431 | 69.8 | ||
1126 | O'rmon va daraxtlar | 27% | Binar qidiruv | 4 | 202 | 271 | 453 | 59.8 | |
1125 | O'zgartirishlar | 23% | Massivlar, Prefix Sum, Binary Indexed Tree, Segment Tree | 2.4 | 148 | 238 | 820 | 29.0 | |
1124 | Maximum sum | 18% | Prefix Sum, Suffix Array, Two Pointers, Tartiblash | 2.9 | 214 | 287 | 648 | 44.3 | |
1123 | Tarvuz | 6% | Oson, Matematika | 3.7 | 854 | 1406 | 2906 | 48.4 | |
1122 | HTTS | 2% | Oson | 3.2 | 3030 | 5517 | 13357 | 41.3 | |
1121 | Knight game | 4% | 3.1 | 1335 | 2061 | 3814 | 54.0 | ||
1120 | Daga-daga | 2% | 3 | 2893 | 4630 | 11633 | 39.8 | ||
1119 | Sehrli damlama | 10% | Matematika | 3.3 | 250 | 386 | 1343 | 28.7 | |
1118 | Yordamchi | 8% | 3.8 | 477 | 680 | 1672 | 40.7 | ||
1117 | 3 kenguru | 4% | 4.2 | 1456 | 2202 | 5465 | 40.3 | ||
1116 | Ayraboshlash | 33% | 4 | 46 | 71 | 439 | 16.2 | ||
1115 | Diod soat | 20% | 1.4 | 133 | 179 | 335 | 53.4 | ||
1114 | Toshlarni joylashtirish | 9% | 4.2 | 241 | 302 | 761 | 39.7 | ||
1113 | Raqamlar yig'indisi #k | 8% | 2.9 | 598 | 918 | 1455 | 63.1 |